A new major update!

Patch notes for 6.1.0:

Added the map Science Lab.

Added a new weapon called Neon Nightmare.

Added the Daily Quests feature.

Added the Bingo Chest and temporary weapons.

Changed the exp required for different clan levels.

If you die 3 times in a row in the Gun Game game mode without any kills you get the next weapon in line.

Fixed bug with you not getting trophy bullets for gun game matches.

Added a different set of weapons for the each map in the Gun Game game mode.

Fixed bug with gun game weapon reloading handling.

Fixed bug with speed for certain guns not being applied correctly in gun-game.

Fixed bots not having the same sniper inaccuracy as players.

Fixed issue with bullet spread not scaling properly to fov.

Polished the grapple gun animations a bit.

Made the aoe on the black hole weaker.

Improved the prototype and prototype up1s accuracy both when scoped and not.

Fixed some shader issues on the map Secret Base and added a few new effects.

Added a new torch glow effect to Two Castles.

Added a new lava glow effect to Two Castles.

Added the torch glow effect to both the arena and multiplayer version of Coliseum and to Aztec temple.

Fixed bug with the default custom skin name not being localized on new accounts.

Fixed bug with double jump height multiplier not being set properly in gun-game for melee weapons if you have the dark swords, light swords or the electric glove equipped in your normal inventory.

Made the weapon recommendation in the killcam not show up in the gun game gamemode.

Fixed bug with weapon reload breaking when switching weapon really quickly and you start reloading.

When a clan gets disbanded you now get a clan mail about it.

Added back the Parkour lobby.

Time&dates shown in the game are now localized depending on how the culture associated with the language format it.

Fixed bug with how anti-aliasing works in the main menu.

Added a bunch of localization fixes.

Fixed the "my team" and "enemy team" text on the battle scoreboard not scaling correctly and cutting off the end for different languages like Russian for example.

The more settings ui now has a scroll bar for the options so I can easily add more options in the future.

You can now adjust zoom (aka scope) sensitivity.

Fixed issue with the cryptonic lanterns reload animation.

Rocket projectile direction is now random depending on crosshair size.

Made the game not apply the default shader to the weapon preview in the lobby.

The fantasy sword now has a mobility of 108 instead of 106.

Fixed map size text not scaling correctly for some languages.

Fixed map list dropdown not scaling correctly

Fixed bug with being able to open trophy ui while the change username window is active.

Fixed issue with "respawn in X seconds" text not scaling correctly depending on language.

Fixed some other UI scaling issues.

Fixed a bug with the game unloading the texture for the sensei panda skin after you used it as a template for a custom skin.

Fixed bug with you getting some stats from custom matches.

The moxie now deals 109 damage instead of 122.

The moxie now also has a tighter bullet spread.

The moonhawk now has 5 instead of 3 ammo.

The moonhawk now deals 108 damage instead of 118.

The moonhawk now has a firerate of 15 instead of 30.

Adjusted the sorting for all weapon categories in the shop except melee weapons, to make the sorting be better.

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