NEWS - New Update & Android Port!
Update 7.2.0 Changelog
New Features
There's now a android port of the game.
Added the "Disruptor Rifle".
Added the "Hand Disruptor".
Added the "Warriors Sword".
Added new event icons in preperation for new events.
A big rework to the steam vr mode.
Changed to use the kung fu village lobby.
Added an option to limit the framerate if you want to.
Made it so you can login on multiple devices with the same account, without it logging out on all devices but the one you logged in into last.
The game now shows if there are new items unlocked when you level up.
Website Changes
Updated the website f.a.q slighty.
Bug Fixes
Fixed bug with some of the effects from the battleoverscreen remaining on the first player life.
Fixed the bug with how inaccurate the laser bow and the alien blaster were.
Fixed face mapping issues on Isla de la Muerte.
Fixed bug with a loading screen showing up in the lobby when you press k. (leftover from me debugging the loading screen that I forgot to disable)
Fixed bug with how the game handled showing the reconnecting to room window.
Miscellaneous Changes
Renamed the "steam vr mode" to "steam vr mode (beta)" because of the huge rework to it.
Fixed the killstreak displayed above players/bots to be scaled correctly.
Re-did the baked lighting for Isla de la Muerte, Space Desert, Kung fu Village, Parkour, Nuke, Pool Party, Two Castles, Area 52, Cargo Ship, Heaven, Mining Camp and Paradise Resort so they'll also work properly on Android aswell.
Made a bunch of changes to decrease the games file size by about 200mb.
Updated all sfxs to be ogg/wav files instead of raw unity audioclip files.
Made the UI input text boxes compatible with android.
Made the energy explosion sound a 3d sound effect instead of a 2d one.
The tutorial works properly now when using a touch screen.
You can now start multiplayer arena matches using a touch screen.
Added proper touch controls & touch controls customization.
Added a login system inside the game for the android port.
The default graphical settings controller now support mobile gpus.
Some ui elements are now bigger on android, to make them easier to use with a touch screen. (The size remains unchanged on PC)
Fixed UV mapping issues and some lighting issues, on space desert.