NEWS - New Update!

Update 7.5.0 Changelog

New Features

Updated the Science Lab models, lighting and navigation, and added the map to the game.

Added the weapon "Plasma Releaser".

Added the weapon "Snowballgun".

Added the weapon "Avalanche".

Added the weapon "Candy Baton".

Added a previously unimplemented death message for when you drown in water.

Added the map "Ant's Life" to the team deathmatch mode.

Switched to the Walking Fortresses menu for a Christmas theme.

Made it so if you lost connection to Photon when playing the Arena, it creats a local room so you can finish playing the Arena session, alone.

Launcher Changes

The launcher now ignores empty spaces in the login and register section.

Bug Fixes

Reworked the code for counting the max killstreak profile stat, to ensure it's accuracy.

Fixed bug with the "Secret Base" map in the deathmatch gamemode.

Fixed uv and collider issues on the map "Warehouse Assault".

Fixed bug with throwing grenades on mobile.

Fixed bug with the model used for the Crystal Laser Cannon (UP0).

Fixed issue with all gun game spawn points in the map "Dangerous Roads" being in the same place, now they're placed over the map like other maps.

Fixed bug with bots not counting for the "Accuracy" profile stat.

Fixed bug with not auto-equipping new weapons in deadly games.

Fixed the chest broken sfx not respecting the volume slider.

Fixed the weapon pickup sfx not respecting the volume slider.

Fixed broken colliders for the corridor colliders in Portal Complex.

Fixed bug with how the Hellraiser appeared in the killcam.

Fixed problems with how bots handled kill assists and assists counted as kills.

Fixed graphical bug when using HDR on the map "Two Castles".

Fixed problem with some of the particles on the map "Four Seasons".

Fixed some problem with bots being quite jittery, now their movement and camera control is a lot smoother, this also fixes the issues with bots in killcam.

Fixed bots not having a walk sfx.

Fixed bug with how the game handled playing the landed sound.

Fixed walking sfx not working correctly for local player.

Fixed a couple of objects on the map "blockmart" missing collisions.

Fixed some issues with how the game handled the re-buy weapon window, after a temporary weapon has expired.

Fixed mobile shader for the clouds in Mafia Mansion.

Fixed the "X-Mas Destroyer" and "Elf's Revenge" incorrectly having the "New" tag.

Fixed shader issues for maps on mobile.

Miscellaneous Changes

Improved the lighting on the map "Space Desert".

Improved the lighting on the map "Mining Camp".

Improved the lighting on the map "Paradise Resort".

Added some missing killcam death messages for some weapons to match the original PGW.

The game now displays a error message when you try to accept a join request from someone who is already in a clan.

If you already have a join request pending to a clan, it now shows it, and prevents you from pressing the join clan button again.

Updated how the "Accuracy" stat in player profiles are calculated, now it bases it on the last 10 player matches accuracy instead of all the matches the player has ever played.

Fixed problem with Golden Friend and Golden Friend UP1 shoot animation.

Added missing sound effects to the trampolines on Ant's Life and Walking Fortresses.

Fixed issue with lighting for unicorns on the "heaven" map.

Made the flying speeders in Space Desert have better lighting.

When you click on the discord server, it now asks the player if they want the game to open a webpage for the invite.