Added both the moonhawk and the maverick.
The spawn protection now gets deactivated once you shoot your weapon.
Added the map "Mafia Mansion".
Map bonus pickups are now random.
Added a music volume slider and a sound fx volume slider
Added the option to change the player FOV in the graphics settings.
The pixelrang now deals 122 damage instead of 105.
Fixed bug with piercing weapons sometimes damaging the user.
Made the laser rays from the prototype or anti-hero rifle for example face the direction of the projectile instead of exactly forward of the weapon.
The shop now displays the correct damage value for the weapon "fate".
Fixed the missile thrower having the wrong colour on it's scope
Fixed the dual revolvers shoot animation not correlating to the bullet spawn position and firing fx
Made it so you can't shoot while you're dead.
Removed the delay from switching weapons with the mouse scroll wheel.
Fixed the sound for weapons sometimes sounding weird in the map "cargo ship".
Freezer rays from the solar ray rifle or freezer ray rifle for examples, now face the direction they're firing.
The sparrow's sabre now has a attack speed of 0.75 instead of 1.
Fixed one of the spawn locations on the map "Pirates!" making you fall through the floor on spawn.
Added a mafia mansion lobby.
Fixed a bug letting you stand on the sunken ship in pirates in certain positions.
Fixed some collider issues on the map heaven.
Fixed a rendering issue with the map select scrollbar in the custom matches list ui.
Fixed a bug making you sometimes lose a bullet from leaving a custom match.
Added the flame, acid, freeze and poison dot effects to some weapons.
The alien gun now has a shooting speed of 0.4 instead of 0.3.
Arena score no longer counts towards clan score.
Fixed a collider issue on the map "Mining Camp".
Fixed some collider issues on the map "Space Desert".
Fixed another one on space desert lol
Added a limited swear filter to the nickname input, you cannot put the nword in your name for example.
Added the "/kick" command for admins/mods.
Fixed some collider issues on the map "secret base"
Updated the ban ui.
Added a new launcher banner
Added a new event to showcase the new map and the new weapons
Fate now deals 22 damage instead of 18.
Fate now deals 15% less headshot damage.
The tactical bow now has a shooting speed of 0.62 instead of 0.86.
The guerilla rifle up1 now deals 105 damage instead of 120.
The guerilla rifle (and up1) now has a headshot damage decrease of 40% instead of 30%.
The grapple gun now has a reload speed of 1.1 instead of 1.5.
Made the automatic peacemaker deals half the damage but have double the shooting speed.
The signal pistol up3 now deals 150 damage instead of 160.
Made the hats give a 5% damage boost for specific categories instead of 7%.
The missile thrower now deals 145 damage instead of 190.
The missile thrower now has 6 ammo instead of 4.
The missile thrower now has a shooting speed of 0.75 instead of 1.25.
The prototype up1 now deals 95 instead of 100 damage.
The anti-hero rifle up1 now deals 120 damage instead of 118.
The mighty trident now deals 104 damage instead of 154
The mighty trident now has a mobility of 120 instead of 100.
Reworked the firerate displayed in the shoot to be how many rounds it shoots during 12 seconds.
Added the about, faq, media, video and screenshots section to the website.
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